<?xml version="1.0"?> <spellcast xmlns:xi="http://www.w3.org/2001/xinclude"> <config debug="true" hideerrors="false" normalgroup="common" normalset="idle" showgearswaps="false" showspellinfo="false"></config> <sets> <group name="common" default="yes" Alias="WHM"> <!--Sets --> <set name="idle" > <ammo>Incantor Stone</ammo> <head>Orison Cap +2</head> <neck>Orison Locket</neck> <lear>Insomnia Earring</lear> <body>Orison Bliaud +2</body> <hands>Serpentes Cuffs</hands> <back>Umbra Cape</back> <waist>Hierarch Belt</waist> <lring>Dark Ring</lring> <rring>Dark Ring</rring> <legs>Orsn. Pantaln. +2</legs> <feet>Serpentes Sabots</feet> <rear>Bloodgem Earring</rear> <main>Owleyes</main> <sub>Genbu's Shield</sub> </set> <set name="Regen"> <ammo>Leisure Musk</ammo> <body>Cleric's Briault</body> <hands>Orison Mitts +2</hands> </set> <set name="resting" baseset="idle"> <main>Dark Staff</main> <neck>Jeweled Collar</neck> <Lear>Antivenom Earring</Lear> <rear>Relaxing Earring</rear> <waist>Hierarch Belt</waist> </set> <set name="Running" baseset="Idle"> <feet>Desert Boots</feet> </set> <set name="barspell" baseset="idle"> <main>Beneficus</main> <head>Orison Cap +2</head> <neck>Enhancing Torque</neck> <back>Merciful Cape</back> <body>Orison Bliaud +2</body> <waist>Cascade Belt</waist> <legs>Cleric's Pantaloons</legs> <feet>Orsn. Duckbills +1</feet> <sub>Genbu's Shield</sub> <hands>Orison Mitts +2</hands> </set> <set name="cure" baseset="idle"> <hands>Serpentes Cuffs</hands> <feet>Serpentes Sabots</feet> <head>Orison Cap +2</head> <body>Orison Bliaud +2</body> <back>Orison Cape</back> <legs>Orison Pantaloons +2</legs> <neck>Healer's Torque</neck> <ammo>Aqua Sachet</ammo> <waist>Cascade belt</waist> <lear>Orison earring</lear> <rear>Roundel earring</rear> <lring>Sirona's Ring</lring> <main>Surya's Staff +3</main> </set> <set name="curaga" baseset="idle"> <hands>Augur's Gloves</hands> <feet>Serpentes Sabots</feet> <head>Orison Cap +2</head> <body>Facio bliaut</body> <back>Orison Cape</back> <legs>Orison Pantaloons +2</legs> <neck>Healer's Torque</neck> <ammo>Aqua Sachet</ammo> <waist>Cascade belt</waist> <lear>Orison earring</lear> <rear>Roundel earring</rear> <lring>Sirona's Ring</lring> <main>Surya's Staff +3</main> </set> <set name="fc" baseset="idle"> <neck>Orison Locket</neck> <lear>Loquac. Earring</lear> <Back>Veela Cape </Back> <ammo>Incantor Stone</ammo> <head>Teal Chapeau</head> <body>Teal Saio</body> <hands>Teal Cuffs</hands> <waist>Siegel Sash</waist> <legs>Teal Slops</legs> <feet>Teal Pigaches</feet> </set> <set name="MND Enfeebling"> <main>$%SpellElementStaff</main> <ammo>Aqua Sachet</ammo> <lring>Aqua Ring</lring> <head>Orison Cap +2</head> <neck>Noetic Torque</neck> <lear>Medicine Earring</lear> <body>Augur's Jaseran</body> <hands>Augur's Gloves</hands> <rring>Solemn Ring</rring> <back>Prism Cape</back> <waist>Cascade Belt</waist> <legs>Orsn. Pantaln. +2</legs> <feet>Orsn. Duckbills +2</feet> <sub>Bugard Strap +1</sub> </set> <set name="INT Enfeebling"> <lring>Diamond Ring</lring> <main>$%SpellElementStaff</main> <head>Orison Cap +2</head> <neck>Artemis' Medal</neck> <lear>Medicine Earring</lear> <body>Healer's Briault</body> <hands>Teal Cuffs</hands> <rring>Balrahn's Ring</rring> <back>Prism Cape</back> <waist>Cognition Belt</waist> <legs>Teal Slops</legs> <feet>Rostrum Pumps</feet> <sub>Bugard Strap +1</sub> </set> <set name="ss" baseset="idle"> <body>Augur's Jaseran</body> <legs>Haven hose</legs> <ammo>Aqua Sachet</ammo> <waist>Siegel Sash</waist> </set> <set name="la" baseset="idle"> <body>Augur's Jaseran</body> </set> <set name="Melee"> <main lock="yes" ></main> <head>Optical Hat</head> <ammo>Smart Grenade </ammo> <neck>Wivre Gorget</neck> <lear>Brutal Earring</lear> <rear>Suppanomimi</rear> <back>Bellicose Mantle</back> <lring>Dark Ring</lring> <rring>Adler Ring</rring> <waist>Goading belt</waist> <hands>Blessed mitts</hands> <feet>Blessed pumps</feet> <legs>Blessed trousers</legs> <sub lock="yes" ></sub> </set> <set name="Auspice"> <feet>Orison duckbills +2</feet> </set> <set name="Hexa"> <head>Orison Cap +2</head> <neck>Rancor Collar</neck> <body>Augur's Jaseran</body> <back>Potentia Cape</back> <lring>Rajas Ring</lring> <rring>Aqua Ring</rring> <lear>Brutal Earring</lear> <rear>Merman's Earring</rear> <waist>Light Belt</waist> <legs>Orsn. Pantaln. +2</legs> <feet>Orsn. Duckbills +2</feet> </set> <set name="Boon" baseset="Hexa"> <head>Gnadbhod's Helm</head> <body>Teal Saio</body> <hands>Blessed Mitts</hands> <Lring>Rajas Ring</Lring> <rring>Aqua Ring</rring> <waist>Cleric's Belt</waist> <feet>Teal Pigaches</feet> </set> </group> </sets> <!-- Variables --> <variables> <var name="LightStaff">Apollo's Staff</var> <var name="IceStaff">Aquilo's Staff</var> <var name="WindStaff">Auster's Staff</var> <var name="EarthStaff">Terra's Staff</var> <var name="ThunderStaff">Jupiter's Staff</var> <var name="WaterStaff">Neptune's Staff</var> <var name="FireStaff">Vulcan's Staff</var> <var name="DarkStaff">Pluto's Staff</var> </variables> <!--Rules --> <rules> <!--Idle rules --> <if status="idle|aftercast"> <equip when="aftercast|idle" set="idle" ></equip> </if> <elseif status="engaged" EquipMain="Molva*|Celeritas*|Terra*|Surya*"> <main lock="yes" ></main> <equip when="engaged|aftercast" set="Melee"></equip> </elseif> <!--<if mode="OR" TimeLT="6.00" TimeGT="17.59"> <action type="equip"><feet>Rostrum Pumps</feet></action> <action type="equip"><hands>Serpentes Cuffs</hands></action> </if> <else> <action type="equip"><feet>Serpentes Sabots</feet></action> <action type="equip"><hands>Blessed Mitts</hands></action> </else>--> <action type="equip" when="engaged"> <main lock="t" ></main> </action> <!-- Regen and Cures --> <if spell ="regen*"> <equip when="precast" set="fc"></equip> <equip when="midcast" set="Regen"></equip> </if> <if spell="cure*"> <equip when="precast" set="fc"></equip> <equip when="midcast" set="cure"></equip> </if> <if spell="cura*"> <equip when="precast" set="fc"></equip> <equip when="midcast" set="curaga"></equip> </if> <!-- Utility Spells --> <if spell="Stoneskin"> <action type="equip" when="precast" set="fc"></action> <action type="midcastdelay" delay="1.1"></action> <action type="equip" when="midcast" set="ss"></action> </if> <if spell="Utsusemi*"> <action type="equip" when="precast" set="fc"></action> <if spell="*Ichi"> <action type="command" when="midcast">cancel 66</action> </if> </if> <if spell="Repose"> <action type="equip" when="precast" set="fc"></action> <action type="midcastdelay" delay="1.1"></action> <action type="equip" when="midcast" set="MND Enfeebling"></action> </if> <if spell="Auspice"> <action type ="equip" when="precast" set="Auspice"></action> </if> <if Skill="EnfeeblingMagic"> <if Spell="Slow|Paralyze|Addle"> <if BuffActive="Elemental Seal"> <equip when="midcast" set="MND Enfeebling"></equip> </if> <else> <equip when="midcast" set="MND Enfeebling" ></equip> </else> </if> <elseif notSpell="Dia*"><equip when="midcast" set="INT Enfeebling" ></equip></elseif> </if> <if spell="Bar*"> <action type="equip" when="precast" set="barspell"></action> </if> <!-- Scholar stuff --> <if BuffActive="Dark Arts|Addendum: Black"> <if spell="Penury"> <changespell spell="Parismony" ></changespell> </if> <if spell="Celerity"> <changespell spell="Alacrity" ></changespell> </if> <if spell="Accession"> <changespell spell="Manifestation" ></changespell> </if> <if spell="Rapture"> <changespell spell="Ebullience" ></changespell> </if> <if spell="Perpetuance"> <changespell spell="Immanence" ></changespell> </if> </if> <if BuffActive="Light Arts|Addendum: White"> <if spell="Parsimony"> <changespell spell="Penury" ></changespell> </if> <if spell="Alacrity"> <changespell spell="Celerity" ></changespell> </if> <if spell="Manifestation"> <changespell spell="Accession" ></changespell> </if> <if spell="Ebullience"> <changespell spell="Rapture" ></changespell> </if> <if spell="Immanence"> <changespell spell="Perpetuance" ></changespell> </if> </if> <!-- Weaponskill Rules --> <if Type="Weaponskill" ></if> <if BuffActive="Sleep|Petrification|Stun|Terror|Charm"> <return ></return> </if> <elseif Type="*Magic|BardSong|Ninjutsu" BuffActive="Silence"> <return ></return> </elseif> <elseif Type="Weaponskill|JobAbility|PetCommand" BuffActive="Amnesia"> <return ></return> </elseif> <elseif Type="JobAbility|PetCommand" RecastGT="1"> <return ></return> </elseif> <elseif type="Weaponskill"> <if mode="OR" TPLT="100" advanced="%SpellTargetDistance > 5" notstatus="engaged"> <cancelspell ></cancelspell> <return ></return> </if> </elseif> </rules> </spellcast>
I Love Melly Leader replied
718 weeks ago
Alo replied
718 weeks ago